AI Insights · Timothy · April 2023
Top 5 Theme Parks Games Performance in Australia for Q1 2023
Discover the performance of the top 5 theme parks games on a unified platform in Australia during Q1 2023, including weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 theme park games in Australia showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each of these apps.
Disney Magic Kingdoms from Gameloft experienced fluctuations in weekly revenue, starting at approximately $6.3K in late December and peaking at around $11K in the week of January 9. By the end of March, weekly revenue had settled around $7.4K. Weekly downloads saw a significant increase mid-quarter, reaching 1.8K in the week of February 20, while weekly active users rose from 2K at the start of the quarter to a peak of nearly 3K in early March before slightly declining to 2.3K by the end of the quarter.
Idle Theme Park - Tycoon Game by Digital Things saw a modest start with weekly revenue around $2.2K at the end of December, peaking at approximately $3.2K in late January, and ending the quarter at about $1.4K. Weekly downloads were relatively stable, averaging around 1.7K to 2.9K throughout the quarter. Active users showed a slight decline from 9.8K in late December to around 8.2K by the end of March.
Overcrowded: Tycoon from ZeptoLab UK Limited experienced a peak in weekly revenue of approximately $1.9K in late January, then gradually decreased to around $657 by the end of March. Weekly downloads followed a similar pattern, starting at 652 and peaking at 1.4K in early January before declining to 425 by the end of March. Active users also saw a decline from 1.8K in late December to about 1.5K by the end of the quarter.
RollerCoaster Tycoon® Touch™ by Atari had a relatively stable performance with weekly revenue peaking at around $769 in late January and ending the quarter at approximately $414. Weekly downloads varied slightly, averaging around 400 to 600 throughout the quarter. Active users remained steady, starting at 3.6K in late December and closing the quarter at about 3.1K.
Finally, RollerCoaster Tycoon® Classic, also from Atari, showed consistent performance with weekly revenue starting at $466 and decreasing to approximately $123 by the end of March. Weekly downloads remained low, averaging around 50, and active users stayed almost flat at around 40 to 50 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.